﻿using Rvz.Game.Main.Entities.Robots.Weapons.Upgrades;

namespace Rvz.Game.Main.Entities.Robots.Weapons
{
    public interface IWeapon
    {
        float Damage { get; }
        float TravelSpeed { get; }
        float RateOfFire { get; }
        IWeaponModifier WeaponMod { get; }
    }
}
